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A Prepaid Rating System must be able to tackle the following 6 challenges:
- Exceptional throughput. Because of the call/session control, the number
of events a system manages in a prepaid scenario can be easily 10 times greater
than the number of events the same system would manage for the same services
in a postpaid scenario. Poor throughput is the first obstacle to ARPU increasing
in prepaid services.
- Exceptional low latency. Call/session set up and call/session control have
to be performed in milliseconds. The lack of real time rating is the first
cause of revenue loss in prepaid environment.
- Real authorization flexibility. A prepaid system has to be able to authorize
call/session set up and call/session ongoing activities by taking into account
several parameters like pricing variables (e.g. time, bytes, hit, content)
and charging rules (e.g. charge during the call/session, reserve everything
and charge at the call/session complete only). Typically these parameters
vary according to service types and tariff plans. Inability to manage several
authorization rules hinders the possibility to manage services, launch new
offers, create marketing schemes and makes fraud easy.
- Concurrent sessions' management. Today customers can have several concurrent
sessions active at the same time. For example, one can make two different
telephone calls at the same time whilst downloading his/her mails. Having
an effective concurrent sessions' management means the ability to manage,
on each single session, several complex features such as reservation, advice
of charge and discounts. Moreover, most of the innovative services are inherently
transactional based.
- Reverse rating. Reverse rating is the ability to invert a rating formula.
Unfortunately, most of the common rating rules are not simple to invert. In
prepaid scenarios, reverse rating is often required as part of the call/session
set up, therefore prepaid rating engines have to be able to effectively create
reverse rating rules.
- Value chain support. New services, such as MMS, content, download and so
forth, are inherently open to create marketing schemes based on complex value
chains. Also traditional services such as voice calls are now being offered
as based on multi party rating (e.g. mobile calls made by a prepaid customer
can be paid by the customer's company during working hours). New prepaid rating
systems are now asked to manage such a complexity without introducing any
lag time in pricing events.
WARP4 provides a set of powerful tools to face all the above challenges.
- Power. WARP4 provides unprecedented throughput even on small servers.
For example, on a single CPU Linux server having a database of 1,000,000 subscribers
database WARP4 can rate, with near zero latency, up to 20,000,000 events/hour
(working as Balance Manager) or 200,000,000 events/hour (providing Advice
of Charge) in real world scenario.
- Speed. Latency time: 5 milliseconds.
- Authorization managed via GUI. WARP4 provides a GUI enabling fast
definition, for each commercial package and for each service included in the
package, of the related authorization model and service quota.

- Sessions. Up to 100,000 transaction based concurrent sessions without
any performance drawback.
- Reverse rating definition via GUI. Reverse rating creation is as
simple as you can draw it! In WARP4 for each rating rule you define, it is
possible to associate a reverse rating by simply clicking on the GUI and drawing
it!

- Value chain support via GUI. Unlike the vast majority of the other
rating systems, which provide only two pre-configured revenue sharing policies
(fixed fee and percentage) and/or only two value chain levels, WARP4 enables
its user to freely define both revenue sharing policies and the number of
value chain levels. Moreover, thanks to its unprecedented power and speed,
WARP4 is able to compute the entire value chain in milliseconds.
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